Today we updated our Oculus Rift Runtime to version 0.6-beta in the hope that the problems with juddering, fps-drops etc. are solved.
We tested the new driver with the game "Affected" which we think is a good reference.
These are our experiences:
NVIDIA Driver 344.75 and Oculus Runtime 0.6-beta:
Update had no positive effect and juddering is as bad as usual. FPS is also unstable and low (50).
The game Abandoned School (made for Oculus Runtime 0.4.4-beta) surprised us a bit, because of extraordinary performance and no juddering. We hope that this is the problem, that games are made for older Oculus Runtime versions (lower than 0.4.4-beta) and are not completely compatible, which ends in juddering.
NVIDIA Driver 352.86 and Oculus Runtime 0.6-beta:
The NVIDIA Driver-Update had no effect - same sad situation.
The settings and device we used for the test are specified >HERE<.
Recommendation:
Unfortunately we are not able to give you any good recommendation for the versions of Oculus Runtime an NVIDIA Driver which you should use for perfect performance.
If you use the Oculus Rift Runtime 0.4.2-beta and NVIDIA Driver 344.75 you have a good performance and no juddering, but newer games won't work.
If you want to play a newer game which is not supported by 0.4.2, you have to update your runtime. Install the newest version, because the performance of all runtimes higher than version 0.4.2-beta is exactly the same (juddering and lower fps).
We think that the best way would be, if it is possible to install two different runtimes (0.4.2-beta and newest) parallel at the same device, but unfortunately this isn't working.
In our opinion there is actual no way to play newer games on an notebook without juddering and hopefully the situation is better on a desktop pc, but we didn't check that.
We would appreciate if you send us comments of your experiences, especially if you have a different opinion and working setup :)
We (Micha & Juergen) are doing our bachelor thesis about Virtual Reality Glasses (Oculus Rift & AntVr).
We post our recommendations and experiences of our tests with different drivers, games, operating systems, etc. and also trying to help others with their VR-Glasses and giving instructions to solve frequent issues.
You are welcome to ask questions, discuss with us and give us your opinion and ideas!
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